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Corporate Gaming Feels Too Corporate

RTRFM’s Tom Reynolds talks with Senior Lecturer of Games and Interactivity from the Faculty of Health,Arts & Design at Swinburne University, Dr Steven Conway about the battle between multi-billion dollar companies and their move in to the gaming industry. Netflix, Amazon and Facebook are all competing to create gaming platforms.

Amazon’s first  game recently released to some mixed reviews as well as some disastrous server issues resulting in 100 hour wait times to join the game itself. The gaming industry has been moving more and more in to adding micro-transactions to create steady streams of income off of one title while providing updates.

Some of these purchases effect cosmetic properties like a characters look or a weapons skin, but there is also the introduction of game play affecting  micro-trasactions like XP boosts or better equipment. This destroys the level playing field that gaming is supposed to be.

Tom Reynolds and Dr Steven Conway talk about how these companies make massive mistakes with the handling of their flagship projects and how launches like Amazon’s New World will be incredibly difficult to recover from.

 

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